Join the Fallout Cascadia Team
Fallout Cascadia is currently seeking individuals with game design aspirations or experience in the professional or mod community. We are a non-profit project. In the industry, having a working game that showcases your talent and ability to work with a team is extremely valuable. Still, keep in mind, we're not experts. There's no crazed modding wunderkind behind the wheel, we are all individually talented in our various fields but this is a team project. Everyone is taking their talent and adding it to the greater whole.
We are currently looking for members for the following departments that require you to be 18 years of age or older:
Level Design – form the world of Fallout Cascadia through the use of the Creation Kit. Please note that this position requires that you own Fallout 4 plus the DLCs Far Harbor and Nuka World on the PC. Level Design and CK Experience a plus.
Asset Creation - help give Fallout Cascadia a unique feel with the use of custom models and textures. Creation Kit Implementation a plus.
Scripter/Programmer - Scripters should already have at least basic knowledge of Papyrus and be confident in creating new scripts in their environment of choice (Sublime Text 3, Atom, Notepad++). Scaleform/ActionScript 3 knowledge is not required, but is definitely a plus. Please note that this position requires that you own Fallout 4 plus the DLCs Far Harbor and Nuka World on the PC.
Quest Implementor – One of the most important connections between the writers and the creation kit. You will be creating the stage and implementing connections between dialog, etc. Please note that this position requires that you own Fallout 4 plus the DLCs Far Harbor and Nuka World on the PC.
Concept Artist – Bring Cascadia and ideas to life, assisting all of the departments to visualize everything from landscapes, weapons, props and people. Currently landscape and graphic design artists are a priority.